27 boost::numeric::ublas::vector<double> boostVector(3);
29 boostVector(0) = vect[0];
30 boostVector(1) = vect[1];
31 boostVector(2) = vect[2];
33 boostVector = boost::numeric::ublas::prod(rotation, boostVector);
37 prodVector[0] = boostVector(0);
38 prodVector[1] = boostVector(1);
39 prodVector[2] = boostVector(2);