1#ifndef CLASSIC_Beamline_HH
2#define CLASSIC_Beamline_HH
37 explicit Beamline(
const std::string& name);
ippl::Vector< T, Dim > Vector_t
ElementBase(const std::string &name)
Constructor with given name.
virtual bool getRelativeFlag() const
virtual void iterate(BeamlineVisitor &, bool reverse) const =0
Apply visitor to all elements of the line.
virtual Quaternion getInitialDirection() const
void operator=(const Beamline &)
Beamline(const std::string &name)
Constructor with given name.
virtual Vector_t< double, 3 > getOrigin3D() const